AI Insights · Timothy · October 2022
Top 5 2D Anime Games on Android in Lebanon - Q3 2022
In Q3 2022, the top 5 2D anime games on Android in Lebanon saw varied trends in downloads, active users, and revenue. Here’s a closer look at their performance.
In Q3 2022, the top 5 2D anime games on Android in Lebanon exhibited diverse trends in downloads, active users, and revenue. The data, sourced from Sensor Tower, provides a detailed view of their performance.
Doll Dress Up - Makeup Games from GameLord 3D saw a notable increase in weekly downloads, peaking at approximately 2.1K in mid-August before experiencing a decline to around 993 by the end of September. The weekly active users followed a similar pattern, rising to about 3.1K in mid-August and then dropping to roughly 1.9K by late September.
Sweet Girl: Doll Dress Up ASMR by ToTee Global demonstrated a strong upward trend in weekly downloads, reaching a high of approximately 2.2K in late August. The weekly active users mirrored this growth, peaking at around 7.9K towards the end of September.
Lily Diary : Dress Up Game from SeyeonSoft showed relatively stable performance in weekly downloads, with a slight decrease from around 633 in late July to about 355 by the end of September. The weekly active users remained consistent, hovering around 2.5K to 2.8K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a gradual decline in weekly downloads, starting from around 506 in late July and dropping to approximately 206 by the end of September. Despite this, the weekly active users remained relatively stable, ranging between 1.2K and 1.5K. The game also recorded some revenue, peaking at around $37 in the last week of September.
Hero Wars: Alliance from NEXTERS GLOBAL LTD showed fluctuations in weekly downloads, with a high of about 996 in mid-July and a low of approximately 73 in early September, before recovering to around 421 by the end of the month. The weekly active users followed a similar pattern, peaking at about 2.2K in mid-July and stabilizing around 1.7K towards the end of the quarter. The game also saw a peak in weekly revenue at around $200 in late July.
For more insights and detailed data, visit Sensor Tower.